3D雪容融代碼完整版html是一種可以用HTML語言編寫的程序,可以在網(wǎng)頁中顯示一個3D立體的雪容融模型。它是一種非常有趣和實用的程序,很容易在HTML頁面上嵌入和運行。
下面是3D雪容融代碼完整版html。
<!DOCTYPE html> <html> <head> <meta charset="UTF-8"> <title>3D雪容融代碼完整版html</title> <style> body { background-color: black; } canvas { display: block; } </style> </head> <body> <script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/92/three.min.js"></script> <script src="https://cdn.rawgit.com/mrdoob/three.js/dev/examples/js/controls/TrackballControls.js"></script> <script> var renderer, scene, camera, control, model; function init() { renderer = new THREE.WebGLRenderer({ antialias: true }); renderer.setSize(window.innerWidth, window.innerHeight); document.body.appendChild(renderer.domElement); scene = new THREE.Scene(); camera = new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 1, 1000); camera.position.z = 100; control = new THREE.TrackballControls(camera, renderer.domElement); var light1 = new THREE.DirectionalLight(0xffffff, 1); light1.position.set(0, 1, 0); scene.add(light1); var light2 = new THREE.DirectionalLight(0xffffff, 0.5); light2.position.set(0, -1, 0); scene.add(light2); var geometry = new THREE.SphereGeometry(32, 16, 16); var material = new THREE.MeshPhongMaterial({ map: new THREE.TextureLoader().load('https://cdnjs.cloudflare.com/ajax/libs/three.js/92/examples/textures/uv_grid_opengl.jpg') }); model = new THREE.Mesh(geometry, material); scene.add(model); } function animate() { requestAnimationFrame(animate); control.update(); renderer.render(scene, camera); } window.onload = function() { init(); animate(); } </script> </body> </html>
這段代碼中包含了完整的HTML頁面結(jié)構(gòu)和使用three.js庫創(chuàng)建和渲染3D模型的代碼。其中,通過調(diào)用init()函數(shù)來初始化渲染器、相機(jī)、光源和模型,而animate()函數(shù)則是持續(xù)地更新3D場景中的內(nèi)容,使得模型可以動態(tài)地變化。
通過使用這個3D雪容融代碼完整版html,你可以在網(wǎng)頁中展示一個炫酷的3D雪容融模型,為用戶帶來全新的用戶體驗。