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3D雪容融代碼完整版html

黃文隆2年前9瀏覽0評論

3D雪容融代碼完整版html是一種可以用HTML語言編寫的程序,可以在網(wǎng)頁中顯示一個3D立體的雪容融模型。它是一種非常有趣和實用的程序,很容易在HTML頁面上嵌入和運行。

下面是3D雪容融代碼完整版html。

<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>3D雪容融代碼完整版html</title>
<style>
body {
background-color: black;
}
canvas {
display: block;
}
</style>
</head>
<body>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/92/three.min.js"></script>
<script src="https://cdn.rawgit.com/mrdoob/three.js/dev/examples/js/controls/TrackballControls.js"></script>
<script>
var renderer, scene, camera, control, model;
function init() {
renderer = new THREE.WebGLRenderer({ antialias: true });
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
scene = new THREE.Scene();
camera = new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 1, 1000);
camera.position.z = 100;
control = new THREE.TrackballControls(camera, renderer.domElement);
var light1 = new THREE.DirectionalLight(0xffffff, 1);
light1.position.set(0, 1, 0);
scene.add(light1);
var light2 = new THREE.DirectionalLight(0xffffff, 0.5);
light2.position.set(0, -1, 0);
scene.add(light2);
var geometry = new THREE.SphereGeometry(32, 16, 16);
var material = new THREE.MeshPhongMaterial({
map: new THREE.TextureLoader().load('https://cdnjs.cloudflare.com/ajax/libs/three.js/92/examples/textures/uv_grid_opengl.jpg')
});
model = new THREE.Mesh(geometry, material);
scene.add(model);
}
function animate() {
requestAnimationFrame(animate);
control.update();
renderer.render(scene, camera);
}
window.onload = function() {
init();
animate();
}
</script>
</body>
</html>

這段代碼中包含了完整的HTML頁面結(jié)構(gòu)和使用three.js庫創(chuàng)建和渲染3D模型的代碼。其中,通過調(diào)用init()函數(shù)來初始化渲染器、相機(jī)、光源和模型,而animate()函數(shù)則是持續(xù)地更新3D場景中的內(nèi)容,使得模型可以動態(tài)地變化。

通過使用這個3D雪容融代碼完整版html,你可以在網(wǎng)頁中展示一個炫酷的3D雪容融模型,為用戶帶來全新的用戶體驗。